Sid Shuman: How does BioShock Infinite build on and evolve the classic gameplay of BioShock? I loved it I hope it will be released on the store next week. Sky-Lines are there to expand your tactical options, not dictate them. Now imagine that in 3D? Please be kind, considerate, and constructive. Bioshock Infinite is a visionary piece of entertainment where the gameplay, characters, art style and story all come together to make what I undoubtedly consider to be one of the best games of all time. Would be great if you guys added 3D and Move support to it. Employing the same model of guns plus special powers that were originally called Plasmids in the previous games, BioShock Infinite won’t take too long to get used to. BioShock Infinite is a first-person shooter action game developed by Irrational Games and published by 2K. :/, Thanks for the video Sid (finally someone use that function on Viddler). In BioShock Infinite, we want the range of combat encounters to live up to the diverse toolset of weapons and powers. SS: How does Sky-Line combat work? You walked down a tight, restricted corridor with Electrobolt in one hand and a shotgun in the other, and that was an effective way to deal with most of the enemies. SS: The telekinesis-like ability seen in the new video appears to be much improved since BioShock. 24:41. ... an intriguing element awkwardly translated into gameplay. ~~~~~ Note: If you have purchased the Bioshock Infinite season pass, when you enter the main bar area of 'The Blue Ribbon' there will be 4 pieces of EQUIPPABLE GEAR on the table to the right. Given the game’s slightly slower, albeit much more intense pace, Bioshock Infinite‘s gameplay has been successfully ported to the Switch. Can you influence them to help you in any way? Rebuilt from scratch with the BioShock Infinite engine, modified gameplay mechanics give players an original BioShock combat experience. KL: There are a variety of customization options players will have to shape their character to their own play style. You’ve seen the debut trailer for BioShock Infinite… Area effect weapons matter because you might face many enemies at once, and crowd control abilities matter because there are crowds to control. KL: BioShock Infinite will have more weapons than previous BioShock games, which is important in terms of addressing the broader range of encounters the game supports. what I wouldn’t do to get a new System Shock… How does this affect BioShock Infinite gameplay? BioShock 1 and 2 players will find themselves right at home in Infinite. Area effect weapons matter because you might face many enemies at once, and crowd control abilities matter because there are crowds to control. In BioShock Infinite, you could take a shot at an enemy situated on an entirely separate floating city block, across an expanse of sky. 1:36 This is quite amazing. Lead Writer, Activision Editorial, Matt Vainio BioShock Infinite is a first-person shooter like you've never seen. Irrational Games’ Ken Levine was good enough to return to the PlayStation.Blog and answer more questions about BioShock Infinite’s gameplay. BioShock Infinite is a single-player action and first-person shooter video game developed by Irrational Games and published by 2K Games. looks gud tho bioshock is always a nice game anyway. Many of the decisions you make with respect to your character’s abilities will have a long-term effect on how you play the game. Additional Trailers and Clips (25) BioShock Infinite: The First Five Minutes. You can jump between criss-crossing Sky-Line routes, allowing you to instantly change direction and evade or outflank enemies. BioShock 1 (2007) and 2 (2010) are known for having many twists, Plot Twist, with a great plot and a gloomy mood, and BioShock Infinite has changed … Glad you could finally see a gameplay video rather than the CG trailer! first- BioShock is my fav this gen new IP. wouldn’t that be friggin’ AWESOME! OH man. For other topics, head to our Forums. BioShock Infinite is a first-person shooter featuring revised and updated versions of concepts seen in the original ... Gameplay. I missed the dual wielding in Infinite and to me the weapons did not feel quite right there + Bio1 has the drill. Ken Levine, Creative Director, BioShock Infinite: Players had access to a lot of different tools in BioShock, but the game’s deliberately claustrophobic environments and relatively low enemy counts meant that a lot of combat encounters ended up playing out in similar ways. As Booker, the player must fight their way through Columbia using weapons and a variety of tools in order to complete objectives. BioShock Infinite decided to discard the setting of Rapture in order to focus on a more open environment that would compliment both the new narrative and the evolving gameplay. SS: Not all of Columbia’s citizens are automatically hostile to your presence. @10… yes that bell falling ain’t the best physics we have seen but that scene could be improved since the game only releases in 2012…. More info, We use cookies to personalise your experience and ads on this website and other websites. We wanted to show that even familiar weapons like the shotgun are not always the right tool for the job. ... an intriguing element awkwardly translated into gameplay… You’ve read Creative Director Ken Levine’s thoughts on expanding the award-winning formula of BioShock from the murky depths of Rapture to the soaring heights of Columbia. All i want to know is the button config………please make R1 to shoot NOT R2 like Bioshook 1 that is just wrong. BioShock Infinite telescope and kinetoscope locations guide: Where to look through every eyepiece. PS3 BioShock Infinite includes BioShock 1 on Blu-ray disc. Sweet… can’t wait for Bioshock Infinite :) loved the first Bioshock. The problem is that someone along the way (Publisher PR maybe?) SS: Elizabeth is able to amplify the player’s abilities in certain situations — will these sequences be primarily limited to combat? Are there any gay characters in the game? It looks a thousand and one times better than Bioshock 1. Will (at least some of) the audio assets be 24-bit and losslessly compressed? the new version of telekinesis looked very cool, being able to turn an enemy’s weapon against is going to be fun. Then click on the ‘Local Files’ tab in the properties box, and next click on the ‘Verify Intergrity of Game Files’ button, which is located in the Local Files tab. While nitty-gritty details such as control layouts and the weapon arsenals are still over the horizon — the game isn’t due out until 2012, after all — Levine was able to shed light on a host of topics including the rollercoaster ride that is Sky-Line combat, long-range sniping in Columbia’s broad vistas, and how the mysterious companion Elizabeth makes for a potent partner. While we’re not talking about the specifics of those systems just yet, I can say we’re interested in furthering the idea of permanence in character choices. Report inappropriate comments to us_playstation_blog_moderation@sony.com. There were plenty of opportunities for players to make fuller use of their toolset, but it was also possible to just take the path of least resistance much of the time–which usually meant Electro-Bolt and shotgun. Yeah, Irrational has outdone themselves this time. I haven’t been blown away by pre-release footage since Uncharted 2. You’re not going to be restricted to just the eight weapons of your radial. KL: Columbia is much more alive and vibrant than Rapture. oh my god.. Was that actual gameplay? There are, of course, those small scale BioShock-esque interiors. This is going to be another game of the year. Description: Something nasty is chasing Elizabeth. I loved Bioshock 1 (haven’t gotten 2 yet), but this looks like it makes Bioshock 1, which is one of my all time favorite games, look like a practice run. im getting this on release day. Here’s what I don’t get about the video. Wow! !Keep suprising and amazing us!!! Did the time period inspire the weapon arsenal? Oh my jeevus this outdoes Bioshock one and two although I loved both games. which is the primary platform? Her main gameplay role is to provide the player with interesting opportunities to combine her abilities with yours. Beasts of America - BioShock Infinite Trailer. second- i havent wanted a game this badly since MGS4 You’ve seen the debut trailer for BioShock Infinite. That’s something we want to take even further with Columbia in BioShock Infinite, and part of achieving that is increasing the types of interactions the player has with characters and the world. SS: BioShock was noted for its weapon modifications. You saw a few examples of those in the gameplay video, such as when she generated a rainstorm for the player to exploit with Electro-Bolt. This preview goes the extra step of apparently running through the game's engine. Manager, Content Communications, SIE, Erwan LeCun Set in 1912, players assume the role of former Pinkerton agent Booker DeWitt, sent to the flying city of Columbia on a rescue mission. This is the one constructive way to view BioShock Infinite — that it’s not even about the story itself or the gameplay, but a journey of experiencing regret. The narrative of BioShock Infinite is wrapped up in the game's DLC, Buried at Sea, the second and final part of which released in early 2014. If that is exactly what the game will look like when I play it on my PS3 then it is instantly my vision of what a first person shooter SHOULD be!!!! But again, highly intriguing, can’t wait to see more. But there are also the breathtaking, expansive outdoor locations you would expect in a huge floating city. KL: Columbia is much more alive and vibrant than Rapture. In BioShock Infinite, we want the range of combat encounters to live up to the diverse toolset of weapons and powers. BioShock Infinite: 10-minute gameplay video, Ken Levine talks combat. Saw this yesterday, looks awesome. In previous BioShock games, there weren’t really visible distances vast enough to take advantage of weapons like the crossbow. This needs to be said but that is NOT actual gameplay; it’s a pre viz. 20:47. Manager, Content Communications, SIE, Erwan LeCun my jaw was on the ground the WHOLE TIME!!! Given the game’s slightly slower, albeit much more intense pace, Bioshock Infinite‘s gameplay has been successfully ported to the Switch. You might do both in quick succession. Play Video. Why 2012??!!!!!!!!!!!! This is the first of seven publications analyzing Bioshock Infinite elements per level from a gameplay point of view (this include hints on currency, duration and more).. For instance, the power you discussed allows you not just the ability to grab objects from foes and pick up objects in the world — as you saw, you can do things like turn somebody’s own weapon against him (amongst other cool crap we’ll be discussing later!). :D. oh man wow!!! Excellent work by Irrational! This looks amazing, but still, this is going to be a looooooooooooooong two year wait. The reason it looks like a lot of camera panning is because the devs did that on purpose. i watched this on XBL last night. I cant wait for this game!! How about the PS blog team question Ken Levine on that? i didnt want bioshock 1 or 2 but this one looks amazing. Irrational Games’ Ken Levine was good enough to return to the PlayStation.Blog.EU and answer more questions about BioShock Infinite’s gameplay. The game is primarily is set in the underwater city of Rapture, the setting of the original BioShock and BioShock 2.Gameplay mixes elements from Infinite ' s sandbox and those of earlier games in the series. Will the gameplay video make its way to PSN next week? This preview goes the extra step of apparently running through the game's engine. All content, game titles, trade names and/or trade dress, trademarks, artwork and associated imagery are trademarks and/or copyright material of their respective owners. But those mysteries will need to wait. I do intend to buy BioShock Infinite regardless, once I find the time I'm willing and able to devote to it, and I've heard it's better than the first two (although I'm not sure if reviews will remain that way 5 years from now once all the games have had time to settle in everyone's minds), but I'm curious if it's mostly better in Gameplay or in Story. dats long…. man!!! Even though I felt the original BioShock was a better game, the included hardcover book of artwork, CD soundtracks, and HD video extras included were well worth the money I gave to my local retailer :) I’d gladly buy a collector’s edition of BioShock Infinite if it provides a similar level of value. Wow. So, BioShock 4 could act in the same that BioShock Infinite's action gameplay acted as a gateway for players to jump into the series and later appreciate the original. KL: There’s a famous saying: “When all you have is a hammer, everything looks like a nail.” That’s kind of how it was in the original BioShock. lol awful game, don’t get me started on the physics of the game. But there are also the breathtaking, expansive outdoor locations you would expect in a huge floating city. Associate Manager Social Media, Capcom, Harry Krueger How will players be able to use it to their advantage during combat? BioShock Infinite decided to discard the setting of Rapture in order to focus on a more open environment that would compliment both the new narrative and the evolving gameplay. Her main gameplay role is to provide the player with interesting opportunities to combine her abilities with yours. KL: Elizabeth can definitely have a big impact on gameplay–if and when you want her to. How does this affect BioShock Infinite gameplay? I enjoyed the first 2 bioshock games and this one looks better imo. Sweet looking game – never played a bioshock game but might have to gie it a go now… either with this or start from the original. I’m blown away once again by Bioshock. Wow. Her presence is central to the player’s mission in Columbia, and to the nature of Columbia itself. the new gameplay looks awesome, last time i watch any gameplay i don’t want to be spoiled :) one is enough! KL: If there is a power that’s similar to previous BioShock games, you can be certain it’s been enhanced in a meaningful way. Bioshock: Infinite. Bioshock Infinite was a disappointment to a lot of people who played Bioshock 1. These are no doubt in-game assets but the camera you see here is not player controlled. Watching 10 uninterrupted minutes of BioShock Infinite gameplay video, of course. Jaw dropping. It looks really good, like classic BioShock gameplay (with a few new twists) and a brand new setting. Can’t wait for this game, gameplay looks awesome, so fluid. As I said before this is just breathtaking. Watching 10 uninterrupted minutes of BioShock Infinite gameplay video, of course. 5:33 (1 view) now playing play now. Her presence is central to the player’s mission in Columbia, and to the nature of Columbia itself. I love Bioshock, I’ve completed it again recently and I’m currently playing Bioshock 2 again, Bioshock Infinite looks like it’s going to wipe the floor with both. Sony beating Microsoft now for decent exclusivity :). SS: BioShock Infinite is set during the early 20th century. There are, of course, those small scale BioShock-esque interiors. KL: Imagine being on a roller coaster, over another roller coaster, over another roller coaster. Of course, fantastic graphics and intriguing ideological underpinnings wouldn’t mean a thing if the gameplay was awful, but thankfully Bioshock Infinite delivers on that front as well. Nah, Infinite is where the gameplay feels the strongest imo, Bioshock 2 remedies a good amount of Bioshock 1's gameplay issues but I still can't believe how poorly it's aged and how much I hated the final levels. Whew. Whenever it comes out, I gotta get this game. The gameplay isn’t hampered that much by the joycons. Many of the decisions you make with respect to your character’s abilities will have a long-term effect on how you play the game. ). If so, I surely hope it makes its way to the PS3 soon! What were your broad goals? My guess is they have poured much of the work into this chunk of the game as a proof of concept, then will spend the next 18-24 months building the rest of the game. The gameplay isn’t hampered that much by the joycons. :D You’ve read Creative Director Ken Levine’s thoughts on expanding the award-winning formula of BioShock from the murky depths of Rapture to the soaring heights of Columbia. Especially since the game won’t be coming out until late next year likely. releases it to promote the product and people assume it’s gameplay because the developer never confirms nor denies it. To do it, he has to go to the flying city of Columbia and venture a mysterious girl, who's been imprisoned there her whole life. Like BioShock Infinite, Burial at Sea is a first-person shooter with role-playing elements. The same thing was done with Killzone 2 remember? 1 Patches 2 Season Pass 3 Columbia’s Finest Pack 4 Clash in the Clouds 5 Burial at Sea 5.1 Episode 1 5.2 Episode 2 6 Behind the Scenes 7 References For the patches released for BioShock Infinite, see BioShock Infinite Patches. Sure, the game plays a lot better with a Pro Controller, but you’re most likely buying this version for the perks of portability. I personally play games at the pace developers want, but not everyone does, and it seems a lot of it is highly dependant on the player doing what you expect them to. Two other Elizabeths are seen wearing a white dress with dark brown trim. We wanted to show that even familiar weapons like the shotgun are not always the right tool for the job. 5:33 (1 view) now playing play now. Love the Bioshock games, both have provided an unforgettable experience and I liked how Bioshock 2 put its own take on online gaming – a breath of fresh air form the likes of MW2 and BFBC2. Anyway, I’m truly blown away. SS: Columbia is a city in the sky. I just wish my girl friend will help me out like Elizabeth does, the only thing she amplifies is my bills. Play Video. That was insane. 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